Flow Paths: a standalone tangible board system to create educational games
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2015-09-22
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Kassel University Press GmbH
Resumen
Educational mobile apps are ubiquitous these days. Despite of their huge commercial success, parents and children realized that physical objects manipulation requires a different set of skills, often developed using traditional toys. A century ago, Montessori proposed a methodology that emphasizes the use of physical materials to facilitate self-learning of abstract concepts. Selfcorrecting Montessori's materials allow learners to improve autonomously in a structured environment. In the same vein, Flow Paths provides a standalone tangible board system to create educational games.
Palabras clave
Education
Educational programs
Educational technology
Games
Tangible user interface
Educational programs
Educational technology
Games
Tangible user interface
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Materias
Cita
Barredo, & Garaizar. (2015). Flow Paths: a standalone tangible board system to create educational games. International Journal of Emerging Technologies in Learning, 10(4), 11-14. https://doi.org/10.3991/IJET.V10I4.4640
